| Upload Date | 2/19/2026, 10:36:49 PM |
| Authors | 661d52c8207f3529fa625c50 |
| Tags | None |
e: - added two more tiles of width in mid and removed the spikes for better spacing - moved gate tiles down and adj button position, these now aim to cover the double boosts more. i really think gates here in base is the move, these bring a shake-like dynamic to the map. i want them to be influential while also having enough routes around them to not make them crazy strong - wall tile adj around bomb
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